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Watch the video if you want to be walked though the process, but like I said - it's simple. I have spent a lot of time trouble shooting this exact scenario and with trail and error, finally found a system (or workflow) that seems to have been working with FCPX 10.3.4 each and every time I run into this situation. And if I do have success, I am accompanied with some shots that are "black" and show up as "no data." This is the worst scenario. BUT when I press "relink" - Final Cut Pro crashes. When relinking, the footage goes past the "validation" in FCPX successfully. Here are a few things to note: We are both using the same exact footage. But I've been running into issues of Final Cut Pro X crashing when I press relink. My job is now to check the project before exporting and uploading. I send them files and a project file, they edit the documentary edit, and I get the project back at the end. I have a few editors that help me with my longer wedding documentary edits.
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It's not pleasant, but most importantly, I as a wedding videographer, it wastes my time. Have you ever had Apple Final Cut Pro X crash when it's being relinked? I have had that happen plenty of time. Paste on the 24p timeline using the start timecode (sometime you have to convert to nearest frame, for example 58th frame is the same as 23rd frame). When copying, write down the timecode that the storyline begins on. Copy and paste each secondary story line (each camera) one by one. Import into FCPX 10.3.4 (the same library as the one above). Make sure you are using the same audio for synching (if you are using one audio source to record) as you want to make sure the projects are the same lengths.
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Sync 30p and 60p footage in a separate Plural Eyes 3.5 project. This is important as using the new FCPX will cause errors when importing and will cause issues when relinking (mark my words). Import in FCPX 10.3.4 (make sure it's version 10.3.4). Sync 24p and 48p footage in one Plural Eyes 3.5 Project. Watch the video above to get a quick run down, but I want to list a few important factors. The longer the edit, the more out of sync the project will be. That is obviously a problem where we are editing long form edits. Many times, the cameras are off by 5 frames, and sometimes as much as 15 frames. The problem with Final Cut 10.4 and Plural Eyes 4, doing a straight basic sync in Plural Eyes will create issues where the footage is not in sync.
FINAL CUT PRO 10.3.4 KEEPS CRASHING HOW TO
So, how to sync footage with frame rates 24p, 30p and 60p together and make sure that it's 100% synced up in Final Cut Pro. Plural Eyes 4 itself is a pain to use professionally (it's been dumbed down). And the new updates with FCPX and Plural Eyes 4, they are not so great and I'm having a ton of issues.
FINAL CUT PRO 10.3.4 KEEPS CRASHING SOFTWARE
You might wonder why I'm using old software to get my footage synced up, well, it's because it works. In this simple tutorial, I want to show you my workflow syncing multi-frame rate (24p, 30p & 60p) footage with Plural Eyes 3.5 and Final Cut Pro 10.3.4.